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3D Modeler Resume Samples
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0-5 years of experience
3D Modeled various military vehicles and space systems for the National Reconnaissance Office.
- 3D Animated various scenes for videos submitted to Congress and other Government Agencies.
- Designed and Manipulated 2D Artwork and Photographs using Adobe PhotoShop to create realistic textures for 3D Animations, as well as, graphics for Multimedia Presentations.
- Non-Linear Editing: Transferred, Edited, and Converted 3D Animations, Graphics and Video into various formats using the Media 100 and Adobe After Effects.
- Researched, Logged, and Captured video footage for various video and multimedia presentations.
0-5 years of experience
- Gathered photo reference for use as textures and guidelines for 3D models, and created low polygon assets including props, static objects, vehicles, buildings and terrain
- Delivered models and textures for use in GIS software, Crytek game environment, Skyline TerraExplorer Pro and other applications
- Effectively ensured tasks and guidelines were followed in a timely manner
- Organized and facilitated daily stand-up meetings
0-5 years of experience
Created detailed renderings of proposed road work and building sites. Including
animation, logistics plans, details and sections.
- Worked with SketchUp and AutoCad to create 3D models and detailed
- Created detailed renderings, sections and plan views were used in job proposals.
- Created site logistics plans to figure out the correct placement of cranes, concrete
- Helped with the completion of pursuits proposals. Including In-Design, printing,
0-5 years of experience
Collaborated closely with other team members to provide high quality solutions on time and within budget.
- Supervised the marketing Department, assigning tasks and monitoring progress.
- Coordinated design work with internal and external resources, ensuring all work met to the companies standards.
- Enhanced marketing by creating a new company logo, business cards, and designs for the company website.
10+ years of experience
Progressed through roles as technical illustrator and interactive multimedia developer until assuming newly formed role of 3D modeler/animator in 2002; promoted to lead position in 2009, directing four-person team. Managed end-to-end
production process for customer tutorials and collaborated with product development teams to create storyboards and review/edit videos for release. Handled illustration/layout for wordless instruction sheets and installation guides.
- Led development of 3D models and animation for printer front panel display, CD, and web-based customer
- Designed and crafted user interfaces for interactive documentation CDs and web-based Quick Start tutorials for software-based printer features, such as drivers and help applications.
- Edited scripts from writers and steered localization sessions, including voiceover recording sessions.
- Received the following awards for interactive user documentation CDs:
0-5 years of experience
- Researched and presented relevant information on human anatomy
- Created accurate 3D models of human organs, bones, and surgical tools
- Presented project progress at annual Innovation Festival, ImagineRIT
0-5 years of experience
- Participated in the design and development of projects ranging from single-family ADA renovations to a seven-story mixed-use transitional housing building to a 20,000 SF Neighborhood Center.
- Ensured that the projects met code requirements while maintaining the integrity of the design.
- Developed 3D models for client presentations and for use as a design tool for both new construction and building renovations.
0-5 years of experience
Led a team of five to create, develop and model sea creatures for an underwater experience where the user could buy and monitor their creature across various oceans (similar to Farmville progression and system)
- Assisted the team in different aspects of the project ; from modeling to tweaking and rendering
- 3d modeled two sea creatures that would be part of the social network of theblu for which users could choose from.
- Gained great communicative skills by voicing my opinions to the team and getting constructive feedback
0-5 years of experience
- 3-D computer model of theme park and animation
- Designed and produced company Logo
- Created the interface display for a karaoke program
0-5 years of experience
- Created accurately scaled environments, vehicles for courtroom admissible computer simulated
- Translated mathematical motion data from accident reconstructionists into vehicular animations
- Produced foundation reports for all simulations that accompanied expert testimony given by the company president
0-5 years of experience
- Designed, modeled and animated new vision of company logo for company re-launch of VOD programming
- Prepared and animated new transition pages for promotional use during re-launch
- Utilized storyboarding technique to convey vision of company’s re-launch of their VOD programming
0-5 years of experience
- Managed and Produced High Quality Video for pre- production purposes
- Modeled, Textured, and Rendered High Quality Animation for pre- production video
- Handled Multiple tasks simultaneously to reach deadlines
6-10 years of experience
Performed 3D modeling and rendering for animation. As part of the creative team, duties ranged from pitch concept development through final product
- Additional tasks included animation, keying, and compositing
- Responsible for story boards that were used in animation projects
- Character designs and development in 2D
- Edited and synchronized animatics for sound testing and effectiveness
6-10 years of experience
- Worked independently on mechanical and piping projects.
- Gained experience routing above ground utility, process, and sanitary piping for varies companies.
- Traveled to client’s location and construction sites to obtain equipment and valve information along with field dimensions and/or other process information
- Utilized one on one interaction with the client to show progress, potential construction issues and design ideas.
- Developed methods to improve cross reference between 3D walk-throughs, 3D models, and P&IDs.
- Experience with NavisWorks Review and Freedom, AutoCAD 2009 and 2010, MulitSteel 2010, Bentley AutoPlant and Projectwise
0-5 years of experience
- modeled and textured a vehicle and props
- collaborated on concept designs
- prepared assets to be game-ready
0-5 years of experience
- Created 3D models and texture maps of props such as billboards, basketball equipment, tables, and toys to be used in games for smart-phones, tablet devices and web
- Worked closely with computer programmers using Unity software
- Primarily used 3D Studio Max 2012 and Photoshop CS5
0-5 years of experience
Creation of 3D renderings and animations of architectural plans.
- Creation of flying logo animations and edited media presentations
- VR photo presentations for web and disk distribution.
- Utilized; 3D Max, Lightwave, Form-Z, PhotoVista, reality studio, AVID, Premiere, Director, Photoshop
0-5 years of experience
Character Modeling: Modeled Simple Robots, Cartoon Characters from scratch.
- Xpresso Rigs: Rigged and Animated Rear Locking Differential, Internal Combustion Engine.
- Texturing/Materials: Created Organic Textures, Alpha Channels, Realistic HDR Images, Environments.
- Complex 3D Modeling & Animation: Made a BMW Z4 Full Model (Hard), LF Foods Intro Animation.
6-10 years of experience
- Work under Sculptor who uses NextEngine 3D Scanner
- Use motion capture techniques to make sculptures move
- Create forms and fabrication using a five axis-milling machine
- Utilize hybrid techniques to design results, retopologizing mesh for animation to wrap sculpture around objects to create desired look
- Enhancing the look of the figure to the desired results of Sculptor
- Scan, rig, texture, and animate unique sculptures
0-5 years of experience
- Demonstrating illustrative skills with rough sketches, awareness of current fashions in the visual arts, working knowledge of the latest computer packages, such as Photoshop, Fireworks, and Illustrator.
- Ability to manage multiple projects and remain flexible through multiple revisions while keeping a keen attention to detail.
- Creating, editing, animating, and rendering 3D models using Autodesk software, such as 3ds Max, Maya, MotionBuilder and Blender.
- Usage of mobile devices, such as iPhones, Android, and Windows devices
- Working with clients to deliver projects within deadlines
- Working in a diverse team of developers, graphic designers, and management
0-5 years of experience
- Responsible for the development of structural, equipment, and piping technical design packages.
- Responsible for checking drawings to ensure all customer requirements and engineering comments are met.
- Verifying and designing against P & I D’s.
- Ensuring all building codes and OSHA requirements are met.
- Drafting and design efforts utilizing AUTOCAD 2012, AUTOCAD 2012 3D and AVEVA PDMS software to develop feasibility layouts and arrangement drawings.
- Attended various customer meetings for project kick-off as well as conduct my own meeting presentations to customers and other departments.
0-5 years of experience
Worked on the development of game (3rd person fighting)
- 3D modeling with the programs 3ds Max, Maya, AutoCAD, and Second Life
- Creating, Importing, and Environment design with Unreal Development Kit
- Adobe Photoshop for 2D images and textures
0-5 years of experience
- 3D Modeler on the motion picture Thir13en Ghosts.
- Polygonal and Nurbs modeling and UV mapping in Maya.
- Basic expressions based animation
- Basic knowledge of Subdivision Surfaces.
0-5 years of experience
- Created hard surface polygonal assets and UVs for the film Thunder Run directed by Simon West.
- In charge of the construction and organization of a highly detailed photoreal Abrams tank model. I delegated tasks to fellow modelers in addition to working closely with the riggers and texture artists along the way.
- Assisted with various pipeline tasks when moving over to a new system.
0-5 years of experience
- Create, texture, and animate models in 3DS Max for videos as desired by clients
- Edit animation renders for video in Adobe Premier
- Perform tasks for footage with product
0-5 years of experience
- Create high poly to low poly 3D models for educational games
- Create 3D models from concept art
- Unwrap and texture models
- Deliver work on time with proper naming conventions
0-5 years of experience
Create high poly to low poly 3D models for educational games
- Create 3D models from concept art
- Unwrap and texture models
- Deliver work in on time with proper naming conventions
0-5 years of experience
- Manage all animation projects from preproduction to completion.
- Responsible for creating, rigging, shading, texturing, and animating models.
- Collaborate on film projects including preproduction and on-site assistance.