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Concept Artist Resume Samples
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0-5 years of experience
Part of a team that developed a 3D training game for law enforcement designed to teach skills and techniques for identifying financial crime
- Created sketches using Photoshop of environments and objects based on written scripts
- Assisted with creative decision-making regarding visual style
- Presented concept art to team for approval and for solidifying vision of final product
0-5 years of experience
As part of an upper level course in computer illustration, participated in a group assignment to split up into teams and design a video game, which would be pitched to the class as if pitching to potential producers.
- Performed the role of team leader and art directed the style and look for the game
- Assigned roles to each person on the team and set deadlines to be met and followed
- Designed props and color boards for the game (my assigned roles)
- Additionally designed key environments for the game (due to team member being unable to complete
0-5 years of experience
Responsible for character and assets concept art for development of game.
- Produced all assets, pixel art, and game art for UI, HUD, pause, and play and quit screens.
- Ensured the quality assurance for game play and visual effects by testing game.
- Worked on development team to ensure completion in a timely manner and before due date.
- Conducted research on current trends and implemented them into the game for accuracy.
0-5 years of experience
Responsible for managing the artistic design of projects with a $350,000 annual budget.
- Managed seven designers with a collaborative team environment spirit while meeting timelines.
- Charged with facilitating communication between upper management, art staff, technical and operations team members.
- Developed standard operating procedure and work flow approval process to ensure consistency and quality throughout production.
- Character research and development for TV series in the genres of fantasy, realism, cartoon, and sci-fi.
- Co-Hosted trade show booth to meet new clients and grow revenue for the organization.
0-5 years of experience
- Concepted and designed main 3D character for One Shot Heroes
- Created color scripts and presentation packages for pitches
- Designed and tested character facial shapes for animation
- Implemented facial shapes into a blendshape library in Maya
- Introduced Mocha and instructed compositors on it’s application
- Composited matchmoving, rotoscoping, and visual effects sequences
0-5 years of experience
Designed web graphics including backgrounds and logo’s for a local DJ’s website.
- Created a piece of artwork for a client’s annual Christmas card drive.
- Designed and created iPhone app icons using Adobe Illustrator and Photoshop.
- Designed and created graphics for VZones; a 2D virtual chat world.
- Designed and created my own professional website.
- Orchestrated both in person and Skype meetings with clients.
0-5 years of experience
Introduced initial game idea and concept art.
- Scheduled and managed a team of two.
- Participated in game’s dialogue script writing.
- Able to complete a demo-sized introduction by project presentation (15-week period).
0-5 years of experience
Worked with a team of artists to create a look and style for a full length animation feature.
- Designed sets and props to fit the style of the film.
- Designed characters to fit the style the film was going for.
- Produced multiple rough layouts and visual development pieces to see how the characters would fit and look in that world.
- Scanned and set up model and prop sheets for the animators to use.
0-5 years of experience
Created concepts for characters, environments, and props for various game pitches and games in production for Kindle Tablets and Amazon Fire TV
- Maintained overall artistic styles/aesthetics for projects
- Created illustrations and marketing art as needed
- Approved assets at each stage of development
- Attended daily SCRUM/Agile meetings
- Participated in game design pitches, art direction investigations, and after-hours art group drawing sessions.
- Created Pitch Documents and presentations for team and management uses throughout the Amazon ecology.
- Living Classics, Facebook Free-To-Play Game, August 2012,
0-5 years of experience
Illustrated concept art for animated series “Ben and Izzy”
- Illustrated backgrounds for animated series “Ben and Izzy”
- Designed characters for animated series “Ben and Izzy”
- Created texture for characters of animated series “Ben and Izzy”, and educational animated short “Starfish”
- Made matte paintings for animated series “Ben and Izzy”
0-5 years of experience
Tools used: Adobe CS5-6, After Effects, Photoshop, Illustrator, Microsoft Office Word, PowerPoint, Excel, Visio, Mac OSX / Windows 7, Final Cut Pro
- Was responsible for developing and creating both digital and print designs of online campaigns, publications and advertising for a wide range of clients in the entertainment industry
- Was Responsible for creating innovative design materials for corporate branding, display ads, websites, print material, and newsletter
- Created Concept art and Storyboards for multiple clients and Character Illustration
- Designed catalogs, seasonal point of sale programs promotions, including posters, handouts, and hangtags
- Created character and environmental conceptual designs
- Designed promotional T-shirts for use on on-line store
- Created Power Point presentations
0-5 years of experience
Conceive original characters and illustrations; compose turnarounds and model sheets for 3D transitions
- Promptly meet deadlines in an online community
- Create and modify designs based on minimal character descriptions
- Administer group critiques, manage, and supervise a team
- Utilize different techniques and styles to suit individual preference
- Work under very specific direction and multitask
0-5 years of experience
to efficiently produce meticulous and cohesive final art assets:
ships, buildings, characters, and animation.
- Revitalized space background art to incorporate parallax effect, improving customer
- Refreshed UI and menu system, enhancing customer experience, design, and game
- Created early development art to establish game style, explored and defined concept
0-5 years of experience
Collaborating with colleagues on a 3D animated short-film- The Praetorian Project.
- Design the scene and the environment layout in Photoshop.
- Use specific palette and color theme to convey the mood.
- Create concept design for tools and props.
0-5 years of experience
Conceptualized and illustrated designs and characters.
- Direct digital team on the flow and aesthetics
- Oversee communication between modelers, producers, and programmers.
- Promoted from Concept Artist to Art Director of Video Game Creation
10+ years of experience
- Created various forms of art for clients and own publishing needs – Drawings numbering over 5,000, caricatures, portraits both in oil, pen & ink, digital, online 3d car models, online 3d characters, rigging, rendering of characters, republication of out-of-print documents, sign painting, taught beginner art classes, chalk art creations for festivals, website design, customized illustrated character creations for books.
- Software Knowledge: Photoshop (CS2), Illustrator, 3DS Max, Rhino 3D, Maya, Adobe, Flash, After Effects, Dream weaver, Microsoft Word, Excel, Adobe, PageMaker, PowerPoint, Also skilled in: Camera & Lighting Techniques, Computer 3D Modeling/Animation, Storyboard Rendering for Animation, Digital Audio & Video, Digital Imaging for Web & Multi-media, Digital Compositing, Web Animation, Character Animation, Modeling, Textures, Character Rigging, Digital Ink & Paint, Microsoft Word, PowerPoint. Computer-Aided Design, Project Development, Effects, Lighting, Layout, Film Editing, Graphic Arts.
- Built an excellent reputation as a creative artist both personally and professionally, leading to repeat and referral business.
- Excellent organizational skills
- Have frequently spoken to large audiences.
6-10 years of experience
Design toys for quick service restaurants kid’s meal and capsule toys for vending machines.
- Creating concept ideas for consumers and retail stores.
- Multitasking, brainstorming, idea development, and graphic packaging designs.
- Work closely with printer, suppliers, and factories to ensure quality of finished products.
0-5 years of experience
Responsible for animation of biped characters as well as rigging/setup for each
- Assistant creative art lead for visual development of characters and environments
- Helped manage the art team with scheduling, meetings, art pipeline, deadlines, critiques, reviews and other general needs
- Concepts include characters (human & alien), weaponry, vehicles, environments/stages and props
0-5 years of experience
A startup MMO/virtual world for children ages 7-14
- Responsibilities include conceptual artwork and design for the virtual world modeling of structures, terrain, props, characters, etc.
- Designing all characters and rigging, animation of those characters.
- Modo, Zbrush, Maya for modeling/design work. Maya for character work.
0-5 years of experience
Conceptualize and illustrate look and feel for short film “Frigg’s Oath”
- Digitally create character designs for characters
- Oversee and work with a small team of vfx animators
- Organize job files and create workflow for team
- Plan production meetings with film director
0-5 years of experience
- Design main female player character-/concept/model/texture/facial animation for cinematic
- Game cinematic-/cinematic storyboards/camera animation/event animation
- Motion capture-/Vicon Studio system set up/ motion sensor suit/motion frames clean up
- Character animation-/Idle/run/jump/walk/ready action/fire weapon
0-5 years of experience
- Create sketch work to be sent for review by directors for various designs
- Design character turn around sheets for character artist
- Design “card” illustrations for in-game use
0-5 years of experience
- Create relevant and eye-catching designs for use on social media sites
- Design informative, but brief, product ads
- Create high-quality concept art and designs for use in later projects with respect to the project design
0-5 years of experience
- Critique and give input on the projects at hand.
- Create visionary conceptual drawings for advertisements and other projects.
- Currently designing and illustrating characters for an animated Children’s eBook.
6-10 years of experience
- Manage and schedule project deadlines for myself and the client
- Provide professional packages
- Organization and networking to branch out my client base
Concept Artist Duties and Responsibilities
Concept artists perform various day-to-day duties, depending on the type of artwork they’re creating, the visual medium they’re working with, and the size of the art team they collaborate with regularly. However, the core job tasks performed by concept artists are universally the same despite these varying factors.
Create Concept Images Concept artists draw concept images for artwork appearing in various mediums, including video games, print ads, and online marketing campaigns.
Design Spec Sheets Concept artists design spec sheets showing dimensions and calculations that can be used by other artists and animators.
Draw Artwork Concept artists draw various types of artwork, such as architecture, furniture, environments, clothing, and characters. This may include drawing artwork that adheres to a certain style pattern or particular brand image.
Collaborate Concept artists collaborate with other members of the art team to share ideas and criticisms on various pieces of concept art.
Design Presentation Packages Concept artists design presentation packages showcasing pieces of concept art to share with the rest of the art team and/or the art director.
Concept Artist Skills and Qualifications
Concept artists are creative professionals who create artwork of all types, collaborating with other artists and designers to complete projects. Employers seek out concept artists who have the specific skills needed to succeed at this career:
- Artistic skills – concept artists use drawing, illustration, modeling, and animation skills to create art
- Computer skills – concept artists use various art software programs to create art
- Interpersonal skills – to work in a highly collaborative environment with other artists and designers
- Attention to detail – concept artists create art that is used in many different visual mediums
- Communication – concept artists use artwork to relay messages, evoke emotions, and convey concepts
Concept Artist Education and Training
The majority of employers do not have strict educational requirements for concept artists, as they primarily search for creative candidates with artistic ability to fill this position. Some employers search for concept artists who have a bachelor’s degree in graphic design or another artistic discipline. However, many employers hire concept artists based on the strength of their portfolios. Some training is provided to concept artists, a period that varies by employer in which newly-hired artists work closely with a senior member of the artistic team. After becoming familiar with the type of art and the various projects being created by the hiring company, concept artists assume their normal job tasks.
Concept Artist Salary and Outlook
The Bureau of Labor Statistics job data shows that graphic designers earned $48,700 median annual income, $23.41 hourly, in 2017. These professionals occupied more than 250,000 jobs in 2016, a number that is projected to grow by 4 percent through 2026. This growth rate is slower than the national average. Graphic designers create visual concepts of all types to be used in a consumer market, performing many of the same job tasks as concept artists. PayScale data shows that concept artists earn $55,276 median annual income. Most employers offer comprehensive benefits to full-time concept artists. Health, dental, vision, and life insurance are commonly provided, along with paid vacation leave and sick days. Retirement planning options are typically offered as well. Some employers provide additional benefits to concept artists, such as profit-sharing bonuses and monetary bonuses for successful art campaigns that meet or exceed specific sales benchmarks.
Helpful Resources
Use these helpful resources to find jobs and learn the skills and strategies it takes to be a
Concept Art – Visit this member-driven website for concept artists to look for jobs and connect with other artists through networking forums.
100 Things Every Artist Should Know: Tips, tricks & essential concepts – Master the fundamentals of creating art with the helpful tips in this broad-based book that answers the questions every artist has about artwork.
The National Association of Independent Artists – Find resources of all types for artists at this website, as well as a gallery full of inspirational art.
The Big Bad World of Concept Art for Video Games: How to Start Your Career as a Concept Artist – This book provides tips for concept artists who want to work in the video game industry, and in a broader way, provides tips for all concept artists who create artwork for any entertainment industry.
Concept Art World – Find news updates, training program information, books, and even an inspiration gallery for concept artists at this website.
Figure Drawing for Concept Artists – Use this book as a primer to figure drawing in concept art. Along with text, this book has illustrations done by a professional concept artist.